Discuz! Board

 找回密碼
 立即註冊
搜索
熱搜: 活動 交友 discuz
查看: 3|回復: 0

After discovering this problem

[複製鏈接]

1

主題

1

帖子

5

積分

新手上路

Rank: 1

積分
5
發表於 2024-3-12 13:05:47 | 顯示全部樓層 |閱讀模式
There is a functional entrance here From the above example we can know that if you want users to use the services you provide smoothly you need to consider how to create some connection between users and functions This contact can be an online reminder or an offline notification but it always makes the user clearly aware of the existence of such a service Only when the user knows the existence of the function can they use the product Therefore the first step in user behavior is to let users perceive your product What will happen if you miss it What will be the consequences if your function does not consider letting users perceive


this The performance of the function after it is launched Brazil WhatsApp Number Data may not meet the teams expected goals Our team has experienced this situation before when working on a certain business On the portal status page we provide a statistical card for the overall performance of the days data to facilitate users to grasp the overall information and provide a drilldown function for detailed timesharing data based on user habits After the results function was launched we found through buried data that users





still entered the workbench to query the detailed timesharing data of the day In other words the users operation path is the same as before the new function was launched and has not changed leaving the hardworking functions vacant  we went to ask the business users and they asked us in surprise Ha does this function still exist When summarizing the review we discussed this issue and found that the entrance to the drilldown function was actually the numbers on the statistical cards Its no wonder that users cant discover the functions of the design.


回復

使用道具 舉報

您需要登錄後才可以回帖 登錄 | 立即註冊

本版積分規則

Archiver|手機版|自動贊助|GameHost抗攻擊論壇

GMT+8, 2025-1-23 07:21 , Processed in 0.030241 second(s), 18 queries .

抗攻擊 by GameHost X3.4

© 2001-2017 Comsenz Inc.

快速回復 返回頂部 返回列表
一粒米 | 中興米 | 論壇美工 | 設計 抗ddos | 天堂私服 | ddos | ddos | 防ddos | 防禦ddos | 防ddos主機 | 天堂美工 | 設計 防ddos主機 | 抗ddos主機 | 抗ddos | 抗ddos主機 | 抗攻擊論壇 | 天堂自動贊助 | 免費論壇 | 天堂私服 | 天堂123 | 台南清潔 | 天堂 | 天堂私服 | 免費論壇申請 | 抗ddos | 虛擬主機 | 實體主機 | vps | 網域註冊 | 抗攻擊遊戲主機 | ddos |